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[{"key": "dc.contributor.advisor", "value": "Sj\u00f6berg, Sami", "language": null, "element": "contributor", "qualifier": "advisor", "schema": "dc"}, {"key": "dc.contributor.author", "value": "Viitasalo, Katja", "language": null, "element": "contributor", "qualifier": "author", "schema": "dc"}, {"key": "dc.date.accessioned", "value": "2025-06-19T05:53:46Z", "language": null, "element": "date", "qualifier": "accessioned", "schema": "dc"}, {"key": "dc.date.available", "value": "2025-06-19T05:53:46Z", "language": null, "element": "date", "qualifier": "available", "schema": "dc"}, {"key": "dc.date.issued", "value": "2025", "language": null, "element": "date", "qualifier": "issued", "schema": "dc"}, {"key": "dc.identifier.uri", "value": "https://jyx.jyu.fi/handle/123456789/103761", "language": null, "element": "identifier", "qualifier": "uri", "schema": "dc"}, {"key": "dc.description.abstract", "value": "T\u00e4ss\u00e4 maisterintutkielmassa tarkastelen Slay the Princess -videopeli\u00e4, pyrkimyksen\u00e4ni m\u00e4\u00e4ritell\u00e4 sen eettist\u00e4 merkitt\u00e4vyytt\u00e4 ja eettiseen pohdintaan kannustavia tehokeinoja. Tutkimuskohteena olevan visual novelin eli vuorovaikutteisen digitaalisen fiktion tutkimus tapahtuu l\u00e4hipelaamisen keinoin. Tutkielmani teoreettinen viitekehys perustuu pelietiikkaan, ja sit\u00e4 t\u00e4ydent\u00e4\u00e4 moraaliin ja mediav\u00e4kivaltaan sek\u00e4 tutkimuskohteen lajityyppien, kauhun ja visual novelin, ominaispiirteisiin liittyv\u00e4 k\u00e4sitteist\u00f6.\n\nTutkielmani analyysi osoittaa Slay the Princessin olevan eettiseesti merkitt\u00e4v\u00e4 videopeli. Peli kutsuu pelaajaansa ratkaisemaan moraalidilemmaa, ja osoittaa yht\u00e4 \u201doikeaa\u201d ratkaisua merkitt\u00e4v\u00e4mp\u00e4\u00e4 olevan erilaisten toimintamallien kokeilu. Videopelin s\u00e4\u00e4nn\u00f6t kiinnittyv\u00e4t pelin tarinaan ja tekstirakenteeseen, ja pelaaja saa henkil\u00f6kohtaiselta tuntuvan roolin pelimaailman toimijana. Slay the Princess luokin suljettua, tiettyyn eettiseen kokemukseen pyrkiv\u00e4\u00e4 pelikokemusta, jossa pelaajalle syntyy illuusio toimintansa omaehtoisuudesta pelin ennalta m\u00e4\u00e4ritellyst\u00e4 rakenteesta huolimatta.\n\nAnalyysi tuo esiin my\u00f6s Slay the Princessiss\u00e4 hy\u00f6dynnett\u00e4vi\u00e4 eettiseen pohdintaan kannustavia tehokeinoja. Pohdintaan ryhtymisen kannalta keskeiseksi nousevat tuttujen kertomuksen konventioiden her\u00e4tt\u00e4m\u00e4t ennakko-oletukset, jotka heti pelin alussa s\u00e4rkyess\u00e4\u00e4n houkuttelevat pelaajaa pys\u00e4htym\u00e4\u00e4n arvioimaan pelin moraalidilemmaa. Useiden erilaisten toimintamallien kokeilemiseen ohjautuvaa pelaajaa kannustetaan pohtimaan moraalisesti painottuneen toimintansa seurauksia pelin hy\u00f6dynt\u00e4m\u00e4n toiston my\u00f6t\u00e4. Samaan aikaan h\u00e4nt\u00e4 kannustetaan my\u00f6s sitoutumaan valitsemiinsa toimintamalleihin moraalisen irrottautumisen keinoin. Eettist\u00e4 pohdintaa tukevat puolestaan n\u00e4iden er\u00e4\u00e4nlaisena vastinparina toimivat eettisen kiinnittymisen keinot. Lopulta pelin uudelleenpelaamiseen ohjaava tekstirakenne tarjoaa mahdollisuuksia my\u00f6s syvemm\u00e4lle, laajoihin juonikaariin ja niiden kantamiin merkityksiin keskittyv\u00e4lle reflektiolle, jota tuetaan muun muassa n\u00e4k\u00f6kulman vaihdoksella. Teos osoittaa n\u00e4in videopelien mahdollisuuksia ohjata pelaajia moraalisen toimijuutensa ja pelien eettisesti latautuneiden kuvastojen syv\u00e4\u00e4n, vaiheittaiseen ja kyps\u00e4\u00e4n tarkasteluun.", "language": "fi", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.abstract", "value": "", "language": "en", "element": "description", "qualifier": "abstract", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Submitted by Paivi Vuorio (paelvuor@jyu.fi) on 2025-06-19T05:53:46Z\nNo. of bitstreams: 0", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.description.provenance", "value": "Made available in DSpace on 2025-06-19T05:53:46Z (GMT). No. of bitstreams: 0\n Previous issue date: 2025", "language": "en", "element": "description", "qualifier": "provenance", "schema": "dc"}, {"key": "dc.format.extent", "value": "87", "language": null, "element": "format", "qualifier": "extent", "schema": "dc"}, {"key": "dc.language.iso", "value": "fin", "language": null, "element": "language", "qualifier": "iso", "schema": "dc"}, {"key": "dc.rights", "value": "In Copyright", "language": null, "element": "rights", "qualifier": null, "schema": "dc"}, {"key": "dc.subject.other", "value": "pelietiikka", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "moraalidilemmat", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "l\u00e4hipelaaminen", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "visual novel", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.subject.other", "value": "Slay the Princess", "language": null, "element": "subject", "qualifier": "other", "schema": "dc"}, {"key": "dc.title", "value": "\"Killing a princess seems kind of bad though, doesn't it?\" : pelin eettinen merkitt\u00e4vyys ja kannustaminen eettiseen pohdintaan Slay the Princess -videopeliss\u00e4", "language": null, "element": "title", "qualifier": null, "schema": "dc"}, {"key": "dc.type", "value": "master thesis", "language": null, "element": "type", "qualifier": null, "schema": "dc"}, {"key": "dc.identifier.urn", "value": "URN:NBN:fi:jyu-202506195550", "language": null, "element": "identifier", "qualifier": "urn", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Humanistis-yhteiskuntatieteellinen tiedekunta", "language": "fi", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.faculty", "value": "Faculty of Humanities and Social Sciences", "language": "en", "element": "contributor", "qualifier": "faculty", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Musiikin, taiteen ja kulttuurin tutkimuksen laitos", "language": "fi", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.department", "value": "Department of Music, Art and Culture Studies", "language": "en", "element": "contributor", "qualifier": "department", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "Jyv\u00e4skyl\u00e4n yliopisto", "language": null, "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.contributor.organization", "value": "University of Jyv\u00e4skyl\u00e4", "language": null, "element": "contributor", "qualifier": "organization", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Kirjoittaminen", "language": "fi", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.subject.discipline", "value": "Creative writing", "language": "en", "element": "subject", "qualifier": "discipline", "schema": "dc"}, {"key": "dc.type.coar", "value": "http://purl.org/coar/resource_type/c_bdcc", "language": null, "element": "type", "qualifier": "coar", "schema": "dc"}, {"key": "dc.rights.copyright", "value": "\u00a9 The Author(s)", "language": "fi", "element": "rights", "qualifier": "copyright", "schema": "dc"}, {"key": "dc.rights.accesslevel", "value": "openAccess", "language": null, "element": "rights", "qualifier": "accesslevel", "schema": "dc"}, {"key": "dc.type.publication", "value": "masterThesis", "language": null, "element": "type", "qualifier": "publication", "schema": "dc"}, {"key": "dc.subject.yso", "value": "pelitutkimus", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "etiikka", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "digitaaliset pelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "tietokonepelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "pelit", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.subject.yso", "value": "moraali", "language": null, "element": "subject", "qualifier": "yso", "schema": "dc"}, {"key": "dc.rights.url", "value": "https://rightsstatements.org/page/InC/1.0/", "language": null, "element": "rights", "qualifier": "url", "schema": "dc"}]
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