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1
Design implications for digital scratch-card games
Published 2008Subjects: Get full text
Master's thesis -
2
Teaching video games : video game literacy in the language classroom
Published 2018Subjects: “…game literacy…”
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3
Secondary school students' views of video games' effect on language learning
Published 2018Subjects: Get full text Get full textBachelor's thesis -
4
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5
Digital gaming preferences among Finnish primary school students and their connection to English language learning
Published 2019Subjects: Get full text Get full textBachelor's thesis -
6
Quality in videogames : good design practices
Published 2019Subjects: Get full text Get full textBachelor's thesis -
7
Conceptualizing video game updates
Published 2022Subjects: “…video game updates…”
Get full text Get full textMaster's thesis -
8
Independent games : what they are and are they different
Published 2008Subjects: Get full text
Master's thesis -
9
Independent games : what they are and are they different
Published 2008Subjects: “…games…”
Get full text Get full textMaster's thesis -
10
The making of a serious game : perspectives from stakeholders
Published 2024Subjects: “…serious games…”
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11
A trap, “just fine”, or a stepping stone to gambling addiction : the discourses of video game loot boxes
Published 2021Subjects: Get full text Get full textBachelor's thesis -
12
Verbal abuse in online multiplayer gaming : a survey of its prevalence and effects on the playing experience
Published 2020Subjects: Get full text Get full textBachelor's thesis -
13
The games people play : learners' perceptions of vocabulary acquisition via playing video games
Published 2015Subjects: Get full text Get full textBachelor's thesis -
14
The Effects of Educational Video Games on Adult Language Learners
Published 2022Subjects: Get full text Get full textMaster's thesis -
15
Learn by playing : a teaching package for L2 learning in different video game genres
Published 2022Subjects: Get full text Get full textMaster's thesis -
16
Elements of gambling in video game microtransactions : loot boxes
Published 2019Subjects: Get full text Get full textMaster's thesis -
17
'They are totally everyday stuff' : teachers' perspectives on using video games in the language classroom
Published 2019Subjects: Get full text Get full textBachelor's thesis -
18
Potential of The Sims 4 video game for English as a foreign language learning
Published 2022Subjects: “…simulation games…”
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19
On the local and global regularity of tug-of-war games
Published 2018Subjects: JYX-julkaisuarkisto / JYX Digital Archive
Doctoral dissertation -
20
Fulfilling gaming experience without being fully immersed
Published 2021Subjects: Get full text Get full textMaster's thesis