Aihe-ehdotuksia
- digitaaliset pelit 54
- digital games 54
- videopelit 26
- video games 25
- language learning 21
- pelit 21
- englannin kieli 20
- kielen oppiminen 20
- games 18
- English language 17
- oppiminen 15
- pelitutkimus 15
- computer games 13
- learning 12
- tietokonepelit 12
- pelaaminen 10
- kieli ja kielet 9
- narratiivisuus 9
- game research 7
- languages 7
- game studies 6
- kerronta 6
- pelisuunnittelu 6
- informaali oppiminen 5
- informal learning 5
- kertomukset 5
- material package 5
- oppimispelit 5
- diskurssianalyysi 4
- game design 4
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1
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Julkaistu 2015Aiheet: “…digital games…”
Hae kokoteksti Hae kokotekstiKandityö -
2
Resistance against microtransactions in pc games
Julkaistu 2020Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
3
Language acquisition through interaction between gamers in digital gaming environments
Julkaistu 2014Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
4
The experienced effects of non-educational digital games on English language learning motivation
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
5
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6
Teaching video games : video game literacy in the language classroom
Julkaistu 2018Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
7
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8
Children ́s agency in the virtual reality
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
9
Psychologists’ and psychology students’ attitudes about gaming, problematic gaming, and the new diagnosis for gaming disorder
Julkaistu 2022Aiheet: “…digital gaming…”
Hae kokoteksti Hae kokotekstiPro gradu -
10
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11
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12
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13
Finnish gamers’ experiences of multilingualism and language learning in online gaming
Julkaistu 2023Aiheet: Hae kokoteksti Hae kokotekstiKandityö -
14
Learn by playing : a teaching package for L2 learning in different video game genres
Julkaistu 2022Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
15
Playing horror : narrative and genre in Valve's Left 4 Dead Series
Julkaistu 2013Aiheet: “…Digital Games…”
Hae kokoteksti Hae kokotekstiPro gradu -
16
Fulfilling gaming experience without being fully immersed
Julkaistu 2021Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
17
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18
High-intensity interval training's effect on acute physiological stress responses and esports performance
Julkaistu 2023Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
19
Finnish upper-secondary school students’ perspectives on the benefits of gaming for their English proficiency
Julkaistu 2021Aiheet: Hae kokoteksti Hae kokotekstiPro gradu -
20
From basements to stadiums : representations of esports in online newspapers
Julkaistu 2019Aiheet: Hae kokoteksti Hae kokotekstiKandityö