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1
Videogames and L2 learning opportunities : does the amount of digital gaming show in increased English proficiency among Finnish upper comprehensive school Students?
Published 2015Subjects: “…digital games…”
Get full text Get full textBachelor's thesis -
2
Language acquisition through interaction between gamers in digital gaming environments
Published 2014Subjects: Get full text Get full textBachelor's thesis -
3
The experienced effects of non-educational digital games on English language learning motivation
Published 2019Subjects: Get full text Get full textBachelor's thesis -
4
Teaching video games : video game literacy in the language classroom
Published 2018Subjects: Get full text Get full textMaster's thesis -
5
Video games and language learning : a match made in heaven? : the effects of video games in learning English in a Finnish context
Published 2021Subjects: Get full text Get full textBachelor's thesis -
6
Beyond the figure : the notion of mimetic subject formation in Philippe Lacoue-Labarthe's philosophy and its relevance to digital gameplay
Published 2019Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
7
Finnish gamers’ experiences of multilingualism and language learning in online gaming
Published 2023Subjects: Get full text Get full textBachelor's thesis -
8
Learning English from digital games : Finnish upper secondary school students' perspective on game-enhanced language learning
Published 2017Subjects: Get full text Get full textMaster's thesis -
9
Learn by playing : a teaching package for L2 learning in different video game genres
Published 2022Subjects: Get full text Get full textMaster's thesis -
10
Pastime to profession to proficiency : effects of international e-sports on language and communication skills
Published 2021Subjects: Get full text Get full textBachelor's thesis -
11
Finnish upper-secondary school students’ perspectives on the benefits of gaming for their English proficiency
Published 2021Subjects: Get full text Get full textMaster's thesis -
12
From basements to stadiums : representations of esports in online newspapers
Published 2019Subjects: Get full text Get full textBachelor's thesis -
13
Secondary school students' views of video games' effect on language learning
Published 2018Subjects: Get full text Get full textBachelor's thesis -
14
Old world blues : how Fallout communicates its post-nuclear environment
Published 2019Subjects: Get full text Get full textBachelor's thesis -
15
Digital Game-Based-Learning in Early Foreign Language Teaching : Perceptions of teachers
Published 2020Subjects: Get full text Get full textMaster's thesis -
16
’’Are you looking at the fire?’’ : a material package for examining video game narratives told using gameplay mechanics
Published 2021Subjects: Get full text Get full textMaster's thesis -
17
Reconstructing the Gothic in games and gaming : Gothic monsters and ideology in the story world and player experiences of Fallout 3
Published 2018Subjects: Linkki verkkoaineistoon
Doctoral dissertation -
18
”You’ve got a quest!” : a material package for using elements of MMORPG-games in elementary school ELT
Published 2022Subjects: Get full text Get full textMaster's thesis -
19
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20
Building “Bridges” : metonymy and the integrity of cohesion in the video game Death Stranding
Published 2023Subjects: Get full text Get full textMaster's thesis